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Settlers Iv I Brak Obrazu


andriusza1

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Wiatam, jak w temacie. Instaluje Settlers IV (pod cedegą działał, lecz niestety zgubiłem klucz od cedegi ;( ) i instaluje pod wine ver. wine-0.9.30-1.fc6

. Teraz tak, gra sie instaluje, włączam, słyszę głos, zmienia się rozdzielczość i.... i właśnie i widzę pulpit, słysząc jednocześnie gre, niestety jej nie widzę. Co zrobić bym ją zobaczył? :D

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dzisiaj zaktualizowalo sie wine do wersji 0.9.31 i ruszyla gra, ale... za kazdym razem jak ja uruchamiam, jest w jakims dziwnym okienku, ze nawet myszka nie mozna sie po niej poruszac. A o to co wyplula konsola:

fixme:midi:OSS_MidiInit Synthesizer supports MIDI in. Not yet supported.
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1518b98) : stub, simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->(0x10024,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->(0x10024,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Can't handle DDBLT_ASYNC flag right now.
fixme:wave:DSD_CreateSecondaryBuffer (0x1514e28,0x1514734,180e0,0,0x150e1c4,0x1514fc4,0x150e1a0): stub
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->(0x10024,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
[andrzej@localhost ~]$ fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->(0x10024,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->(0x10024,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->(0x10024,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->(0x10024,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->(0x10024,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->(0x10024,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x14ee398): Only one Direct3D device per DirectDraw object supported
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->(0x10024,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->(0x10024,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->(0x10024,00000011)
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
err:dsound:DSOUND_MixOne underrun on sound buffer 0x150e178
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->(0x10024,00000008)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x14ee398)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
fixme:d3d:IWineD3DDeviceImpl_Release (0x1518b98) Device released with resources still bound, acceptable but unexpected
fixme:d3d:dumpResources Leftover resource 0x155a4d8 with type 1,WINED3DRTYPE_SURFACE

 

//Nastepnym razem uzywaj codeboxa. Kamills//

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Jeszcze (_niema_ → nie ma) ORT pełnego wsparcia świadczy o tym

Cannot change screen BPP from 32 to 16

Troche bitów może być zadużo wine zawsze miał i ma z tym problemy spróbuj zmienić z 32 na 16 bitów.Np. 1024x768 16 Bit.

Chyba że pomyliłem się w rozszyfrowywaniu BPP.

 

Wklep to w konsoli.

glxinfo |grep direct

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Jeszcze (_niema_ → nie ma) ORT pełnego wsparcia świadczy o tym

Troche bitów może być zadużo wine zawsze miał i ma z tym problemy spróbuj zmienić z 32 na 16 bitów.Np. 1024x768 16 Bit.

Chyba że pomyliłem się w rozszyfrowywaniu BPP.

 

Wklep to w konsoli.

glxinfo |grep direct

Sorka, że tak długo nie odpowiadałem, ale nie było kiedy:

glxinfo |grep direct

direct rendering: Yes

Gry nie idzie zmienić na 16 bitów.
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