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Heroes2 + Wine


zefirek

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witam, mam problemy z uruchomieniem tej gierki pod fedora 8.

poczatkowo SELinux plul sie:

SELinux powstrzymuje Heroes2w.exe przed wczytaniem /home/wiatru/Gry/Heroes_2/MSS32.DLL, który wymaga relokacji tekstu.

(teoretycznie naprawione przez: chcon -t textrel_shlib_t /home/wiatru/Gry/Heroes_2/MSS32.DLL)

SELinux powstrzymuje Heroes2w.exe przed wczytaniem /home/wiatru/Gry/Heroes_2/SMACKW32.DLL, który wymaga relokacji tekstu.

(teoretycznie naprawione przez: chcon -t textrel_shlib_t /home/wiatru/Gry/Heroes_2/SMACKW32.DLL)

 

dalej nie dziala.

to mi wywala konsola:

[root@localhost Heroes_2]# ./Heroes2w.exe 
ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0
ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0
ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0
wine: Unhandled page fault on read access to 0x00000010 at address 0x60a81070 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000010 in 32-bit code (0x60a81070).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:60a81070 ESP:0032f6ec EBP:0032f704 EFLAGS:00210206(   - 00      - RIP1)
EAX:00000000 EBX:60c7dec8 ECX:7d4f0498 EDX:7d494d60
ESI:7d4f0498 EDI:7d494d60
Stack dump:
0x0032f6ec:  7d505fc0 00000001 7d506fc0 60c7dec8
0x0032f6fc:  60c7dec8 60c7dec8 0032f734 60b42575
0x0032f70c:  7d4f0498 00008620 7d494d60 00000072
0x0032f71c:  7d494d60 60c972e0 7d506fe0 610859f8
0x0032f72c:  61086ed4 00000001 0032f8d4 60fe979a
0x0032f73c:  00008620 00008875 00000072 61063c68
Backtrace:
=>1 0x60a81070 in i965_dri.so (+0x36070) (0x0032f704)
 2 0x60b42575 in i965_dri.so (+0xf7575) (0x0032f734)
 3 0x60fe979a IWineD3DImpl_FillGLCaps+0x282a() in wined3d (0x0032f8d4)
 4 0x60fecf09 InitAdapters+0x1ec9() in wined3d (0x0032fcf4)
 5 0x61055432 WineDirect3DCreate+0x22() in wined3d (0x0032fd24)
 6 0x60e68823 in ddraw (+0x28823) (0x0032fd94)
 7 0x60e68e92 DirectDrawCreate+0x102() in ddraw (0x0032fde4)
 8 0x004aef41 in heroes2w (+0xaef41) (0x0032fdfc)
 9 0x004b0bc6 in heroes2w (+0xb0bc6) (0x0032fe04)
 10 0x00470dc4 in heroes2w (+0x70dc4) (0x0032fe4c)
 11 0x00470a95 in heroes2w (+0x70a95) (0x0032fe7c)
 12 0x004d22de in heroes2w (+0xd22de) (0x0032ff08)
 13 0x603f970e in kernel32 (+0x5970e) (0x0032ffe8)
 14 0x60024757 (0x00000000)
0x60a81070: movl        0x10(%eax),%eax
Modules:
Module  Address                 Debug info      Name (80 modules)
ELF       143000-  146000       Deferred        libxinerama.so.1
PE        330000-  346000       Deferred        smackw32
PE        400000-  537000       Export          heroes2w
ELF       708000-  81d000       Deferred        libwine.so.1
ELF       73e000-  758000       Deferred        libice.so.6
ELF       75a000-  763000       Deferred        libsm.so.6
ELF       765000-  770000       Deferred        libdrm.so.2
ELF       7b4000-  7c8000       Deferred        libresolv.so.2
ELF       8d1000-  8ee000       Deferred        ld-linux.so.2
ELF       8f0000-  a49000       Deferred        libc.so.6
ELF       a4b000-  a74000       Deferred        libm.so.6
ELF       a76000-  a7b000       Deferred        libdl.so.2
ELF       a7d000-  a96000       Deferred        libpthread.so.0
ELF       aad000-  ab0000       Deferred        libxau.so.6
ELF       ab2000-  ab4000       Deferred        libxcb-xlib.so.0
ELF       ab6000-  ad2000       Deferred        libxcb.so.1
ELF       ad4000-  bd0000       Deferred        libx11.so.6
ELF       bd2000-  bd8000       Deferred        libxdmcp.so.6
ELF       ca6000-  cb6000       Deferred        libxext.so.6
ELF       cb8000-  d44000       Deferred        libfreetype.so.6
ELF       d51000-  d72000       Deferred        libexpat.so.1
ELF       d74000-  da3000       Deferred        libfontconfig.so.1
ELF       dcd000-  dd6000       Deferred        libxrender.so.1
ELF       dd8000-  de2000       Deferred        libxcursor.so.1
ELF       def000-  df6000       Deferred        libxrandr.so.2
ELF       df8000-  dfd000       Deferred        libxfixes.so.3
ELF      3e24000- 3e3f000       Deferred        libselinux.so.1
ELF      4415000- 4486000       Deferred        libgl.so.1
ELF      4651000- 4656000       Deferred        libxxf86vm.so.1
ELF      4658000- 465b000       Deferred        libxdamage.so.1
ELF      4728000- 4807000       Deferred        libasound.so.2
PE      20000000-2002b000       Deferred        mss32
ELF     602a9000-60352000       Deferred        ntdll<elf>
 \-PE  602c0000-60352000       \               ntdll
ELF     6037b000-60387000       Deferred        libnss_files.so.2
ELF     60387000-604bd000       Export          kernel32<elf>
 \-PE  603a0000-604bd000       \               kernel32
ELF     604bd000-604c1000       Deferred        iso8859-2.so
ELF     604c1000-6060e000       Deferred        user32<elf>
 \-PE  604e0000-6060e000       \               user32
ELF     6060e000-606b0000       Deferred        gdi32<elf>
 \-PE  60620000-606b0000       \               gdi32
ELF     606b0000-60700000       Deferred        advapi32<elf>
 \-PE  606c0000-60700000       \               advapi32
ELF     60700000-6071a000       Deferred        wsock32<elf>
 \-PE  60710000-6071a000       \               wsock32
ELF     6071a000-60747000       Deferred        ws2_32<elf>
 \-PE  60720000-60747000       \               ws2_32
ELF     6075b000-60782000       Deferred        netapi32<elf>
 \-PE  60760000-60782000       \               netapi32
ELF     60782000-60796000       Deferred        wing32<elf>
 \-PE  60790000-60796000       \               wing32
ELF     60a4b000-60c98000       Export          i965_dri.so
ELF     60cd0000-60d07000       Deferred        winealsa<elf>
 \-PE  60ce0000-60d07000       \               winealsa
ELF     60de6000-60e23000       Deferred        wineoss<elf>
 \-PE  60df0000-60e23000       \               wineoss
ELF     60e23000-60e38000       Deferred        midimap<elf>
 \-PE  60e30000-60e38000       \               midimap
ELF     60e38000-60e92000       Export          ddraw<elf>
 \-PE  60e40000-60e92000       \               ddraw
ELF     60e92000-60f3f000       Deferred        ole32<elf>
 \-PE  60ea0000-60f3f000       \               ole32
ELF     60f3f000-60f9d000       Deferred        rpcrt4<elf>
 \-PE  60f50000-60f9d000       \               rpcrt4
ELF     60f9d000-61088000       Export          wined3d<elf>
 \-PE  60fb0000-61088000       \               wined3d
ELF     647b7000-647d6000       Deferred        iphlpapi<elf>
 \-PE  647c0000-647d6000       \               iphlpapi
ELF     69e63000-69ef9000       Deferred        winex11<elf>
 \-PE  69e70000-69ef9000       \               winex11
ELF     6d045000-6d063000       Deferred        imm32<elf>
 \-PE  6d050000-6d063000       \               imm32
ELF     7042e000-70446000       Deferred        msacm32<elf>
 \-PE  70430000-70446000       \               msacm32
ELF     71024000-7104c000       Deferred        msacm32<elf>
 \-PE  71030000-7104c000       \               msacm32
ELF     77905000-77997000       Deferred        winmm<elf>
 \-PE  77910000-77997000       \               winmm
ELF     7bf00000-7bf03000       Deferred        <wine-loader>
Threads:
process  tid      prio (all id:s are in hex)
0000000a 
       0000000c    0
       0000000b    0
00000008 (D) Z:\home\user\Gry\Heroes_2\Heroes2w.exe
       00000009    0 <==

 

prosze o pomoc :)

 

Przy listingach stosujemy code (1-15 linijek) lub codebox (>15 linii). /Karlik

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