Gryhild Napisano Październik 11, 2004 Zgłoszenie Share Napisano Październik 11, 2004 Zainstalowałem dooma 3 z binarek a po tem rozpakowałem patch "doom3-ati-shadertweak.tar.gz" do doom3/base i dalej nic!! Wyskakuje coś takiego : [macko@localhost doom3]$ ./doom3 DOOM 1.1.1282 linux-x86 Oct 4 2004 08:21:14 Hostname: localhost.localdomain Alias: localhost IP: 127.0.0.1 ------ Initializing File System ------ Loaded pk4 /home/macko/gry/doom3/base/game00.pk4 with checksum 0x7dafc4d4 Loaded pk4 /home/macko/gry/doom3/base/game01.pk4 with checksum 0x16cf3b8a Loaded pk4 /home/macko/gry/doom3/base/pak000.pk4 with checksum 0x28d208f1 Loaded pk4 /home/macko/gry/doom3/base/pak001.pk4 with checksum 0x40244be0 Loaded pk4 /home/macko/gry/doom3/base/pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 /home/macko/gry/doom3/base/pak003.pk4 with checksum 0xcd79d028 Loaded pk4 /home/macko/gry/doom3/base/pak004.pk4 with checksum 0x765e4f8b Loaded pk4 /home/macko/gry/doom3/base/pak005.pk4 with checksum 0x8ffc3621 Current search path: /home/macko/.doom3/base /home/macko/gry/doom3/base /home/macko/gry/doom3/base/pak005.pk4 (63 files) /home/macko/gry/doom3/base/pak004.pk4 (5137 files) /home/macko/gry/doom3/base/pak003.pk4 (4676 files) /home/macko/gry/doom3/base/pak002.pk4 (6120 files) /home/macko/gry/doom3/base/pak001.pk4 (8972 files) /home/macko/gry/doom3/base/pak000.pk4 (2698 files) /home/macko/gry/doom3/base/game01.pk4 (2 files) /home/macko/gry/doom3/base/game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5151 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg couldn't exec DoomConfig.cfg couldn't exec autoexec.cfg 5151 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- dlopen(libGL.so.1) Open X display Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 DGA DirectVideo Mouse (Version 2.0) initialized Free86-VidModeExtension Activated at 640x480 Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. GL_RENDERER: Mesa DRI R200 20030328 AGP 1x x86/MMX+/SSE2 TCL GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_object GL_EXT_texture_lod_bias GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_texture_rectangle GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod ------- Input Initialization ------- XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK XKB extension present on server ( 0x1:0x0 ) ------------------------------------ ----------- OSS Sound Initialization ----------- opened sound device '/dev/dsp' /dev/dsp - bit rate: 16, channels: 2, frequency: 44100 ------------------------------------------------ ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add X..GL_ARB_texture_non_power_of_two not found ...using GL_ARB_texture_compression ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_EXT_texture_lod ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found X..GL_ATI_separate_stencil not found X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found X..GL_ARB_vertex_buffer_object not found X..GL_ARB_vertex_program not found X..GL_ARB_fragment_program not found X..EXT_depth_bounds_test not found ---------- R_NV20_Init ---------- Not available. ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Not available. ---------- R_Exp_Init ----------- Disabled at compile time. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp: GL_VERTEX_PROGRAM_ARB not available glprogs/test.vfp: GL_FRAGMENT_PROGRAM_ARB not available glprogs/interaction.vfp: GL_VERTEX_PROGRAM_ARB not available glprogs/interaction.vfp: GL_FRAGMENT_PROGRAM_ARB not available glprogs/bumpyEnvironment.vfp: GL_VERTEX_PROGRAM_ARB not available glprogs/bumpyEnvironment.vfp: GL_FRAGMENT_PROGRAM_ARB not available glprogs/ambientLight.vfp: GL_VERTEX_PROGRAM_ARB not available glprogs/ambientLight.vfp: GL_FRAGMENT_PROGRAM_ARB not available glprogs/shadow.vp: GL_VERTEX_PROGRAM_ARB not available glprogs/R200_interaction.vp: GL_VERTEX_PROGRAM_ARB not available glprogs/nv20_bumpAndLight.vp: GL_VERTEX_PROGRAM_ARB not available glprogs/nv20_diffuseColor.vp: GL_VERTEX_PROGRAM_ARB not available glprogs/nv20_specularColor.vp: GL_VERTEX_PROGRAM_ARB not available glprogs/nv20_diffuseAndSpecularColor.vp: GL_VERTEX_PROGRAM_ARB not available glprogs/environment.vfp: GL_VERTEX_PROGRAM_ARB not available glprogs/environment.vfp: GL_FRAGMENT_PROGRAM_ARB not available ------------------------------- WARNING: vertex array range in virtual memory (SLOW) signal caught: Segmentation fault si_code 1 Trying to exit gracefully.. Shutting down sound hardware ----------- OSS Sound Shutdown ----------- unmap dma sound buffer close sound device ------------------------------------------ idRenderSystem::Shutdown() Podobno z tym patchem doom3 działa na radkach Z góry dzięki za pomoc!! Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
perbeatus Napisano Październik 12, 2004 Zgłoszenie Share Napisano Październik 12, 2004 Czy masz zainstalowane stery fglrx-3.14? Osobiście grałem tylko w demo bez patcha i mi działało. Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
Gryhild Napisano Październik 12, 2004 Autor Zgłoszenie Share Napisano Październik 12, 2004 Mam standartowe z Fedory, ale jak zinstaluje to się odezwe:) Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
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